Summary
World of Warcraft Classicjust teased some of the first details about how it would preserve characters and content from Season of Discovery after the experiment runs its course. Season of Discovery may not last forever, butWorld of Warcraftalready has plans to keep some of the itemization from the popularClassicservers after the season ends.
Season of Discovery isWorld of Warcraft’s newest experimentalClassicexperience that mixes up the formula with new content, secrets, and features throughout the game. However, likeWorld of Warcraft’s Season of Mastery before it, Season of Discovery has an expiration date. WhileWorld of Warcraftpreviously confirmed players would be able to transfer their characters to other servers, fans have wondered exactly how it would work, given the bevy of new things in Season of Discovery.

During aninterview with Dexerto,World of Warcraft Classiclead software engineer Nora Valletta and senior game producer Josh “Aggrend” Greenfield shed light on some early ideas for what would happen at the end of Season of Discovery. “The season will come to an end eventually,” Valletta admitted, “whereas the characters that you’ve created and invested time into and leveled, their stories don’t have to end with the season.” Valletta envisioned what she referred to as “an interesting place” for characters to go to let them keep some features from Season of Discovery that are “very similar toClassicEra, but not existingClassicEra realms.” While nothing is set in stone yet, it sounds like fans may not have to bid farewell to all of their exciting Season of Discovery features at the end of the experiment.
WoW May Preserve More Than Just Characters After SoD
Greenfield shared his own thoughts on the matter as well. “It would be a shame if [the new discoveries, narrative content, and raids] went away and were never available again,” he said. Luckily, he confirmed Season of Discovery was made with modularity in mind so thebest parts of the newWoW Classicexperiencecould be preserved. “We’re building it in such a way that all this content is sort of modular enough that we could flip it on in a different version ofWoWat a different point, and maybe adjust it or scale it up,” he explained. “We really want to keep an eye on what’s well received and what are the things that we probably don’t want to carry forward.”
“The season will come to an end eventually. Whereas the characters that you’ve created and invested time into and leveled, their stories don’t have to end with the season.”
When Season of Mastery ended, fans had a few months to freely transfer their characters over toClassicEra realms. From the developer’s words, it is possibleWorld of Warcraftmay make new evergreen servers for Season of Discovery characters to go after the current ones end. While the exact scope of what will be preserved remains to be seen, it is possible players may be able to keep their class-altering Runes and Skill Books, and may even be able to challenge some of the new raids andPvP events fromWoW ClassicSeason of Discoveryeven after it is over.
In the same interview, the developers also confirmed later phases ofWorld of Warcraft ClassicSeason of Discovery will get 40-man raidslater on. After the new 10-man raid versions of Blackfathom Deeps and Gnomeregan, players were unsure if the iconic raids would be shrunk down to smaller groups. While these raids may change in other ways, fans can expect the massive instances to still require 40-player teams to challenge.
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World of Warcraft is an incredibly successful MMORPG that has been going strong for almost two decades. It’s one of the highest-grossing franchises in history and is widely considered the most popular MMORPG ever made.