Many people rankThe Legend of Zelda: The Minish Capas one of the series' finest entries, though it has unfortunately not seen much support by Nintendo since its original release. There is hope within the community that the game might join the handful of otherThe Legend of ZeldaSwitch games, and one fan shows just what a sequel might look like.After developing the seminal pair of original Game Boy titles,The Legend of Zelda: The Oracle of Ages and The Oracle of Seasons, Capcom went on to releaseThe Legend of Zelda: The Minish Capin 2004 for the Game Boy Advance. This title was a combination of familiar top-down Zelda mechanics while introducing a variety of new ones that to this day haven’t been seen since. The titular Minish Cap allowedLink to shrink to the size of the Minish, a species of intelligent creatures that Hylians thought no longer exist because of their miniscule size.RELATED:Zelda Fan Shows Off Impressive Stained Glass Window Based on Minish CapTwitter user Sermella has shared gorgeous fan art of aThe Legend of Zelda: The Minish Cap 2on the Switch. In Sermella’s imagining of a sequel,The Minish Capwould ditch its 2D roots and return in a new 3D adventure, with Toon Link standing within a Minish village, surrounded by towering flora and fauna, a house made out of a boot, and a fence looming in the distance. Not only does the fan art convey what the in-game world would look like, Sermella provides a look at the game’s minimalist HUD, reminiscent ofThe Legend of Zelda: Link’s Awakeningremakefrom a few years ago.
Another one of the images in Sermella’s post compares their illustration to a screenshot of the original game, helping highlight the transition form 2D to 3D. WhileThe Minish Cap’s pixel art works to distinguish its regular and ant-sized environments, Sermella’s fan art teases how impressive such a contrast would be in a 3D setting.
Nintendo has implemented such a concept before like withSuper Mario 64’s Tiny-Huge Island, where the environment can scale between platforming on a very small, regular-sized, or massive objects. Furthermore, Nintendo has made an entire series revolving around traversing through environments from the perspective of a garden critter:Pikmin. Although these titles are traditionally top-down themselves, they continually spark a sense of wonder when the player encounters a new life-sized object like an abandoned vase or article of clothing.
If Nintendo could combine the changing world size of a 3D environment with thedetail and scaling ofPikmin’s biomes, thenThe Legend of Zelda: The Minish Cap 2could happen just like in Sermella’s picture.
The Legend of Zelda: The Minish Capis available on Game Boy Advance.
MORE:The Legend of Zelda: The Minish Cap Should Get the Link’s Awakening Treatment