At first glance,New Worldfrom Amazon seems like any typical fantasy MMO in the market. However, with the kind of budget from one of the world’s largest entities, anyone who’s heard ofNew Worldfor the first time will probably expect some surprises coming their way. Thankfully enough, Amazon’sNew Worlddoes boast some new concepts in gaming - both thematically and mechanically.

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At its core,New Worldbrings player of the Renaissance period to Aeternum, a mysterious island known only in legend. With magic now a power they can control, factions - and now, players - eye control over the Island’s key gift: countless cycles of death and resurrection. What else doesNew Worldhave to offer that other games don’t have?

10Environmental Visuals Justify The Hardware Demand

Players who want to experience a new take on an alternate history MMO will appreciateNew Worldand its core visuals. Unlike other fantasy MMO, the “historical” aspect ofNew Worldgives its Age of Exploration premise a unique flair unseen in other MMOs. Moreover, maxing out graphics options will haveNew Worldshow off the rather stunning aesthetic that meshes deep historical realism and high fantasy.

The major environments inNew Worldare the following:

9Gameplay Modes Enhance PVP, PVE

Aside from its core experience,New Worlddoes offer a wide variety of game modes for players to enjoy. What’s interesting is that these game modes incentivize the MMO’s PVP and PVE component in different ways, given their core mechanics:

8Open World Gives Ownership To Exploration

Given the open world premise ofNew World, it can become difficult for players to pinpoint the game’s true “focus.” This is whereNew Worldseparates itself from other open world MMOs such asAlbion OnlineorRuneScape. WithNew World, players primarily operate within a territory-control environment.

Should they wish, players can approachNew Worldfrom a standard MMO standpoint: explore new locations, kill creatures, and craft new things. And players engaging in the game’s social components get incentivized with a new perspective to the core experience as well.

The lush environment of New World MMO

7Crafting Defines Artisanship

Having started as a survival game,New Worldhas since then retained its heavy emphasis on Crafting. Instead of just having a bare-bones crafting system,New Worldboasts seven Crafting Skills, each with their own unique uses.

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Players need to use resources with specific Crafting Skills to create various things such as clothes and weapons, consumables, and even furniture. These Crafting Skills include: Armoring, Arcana, Cooking, Engineering, Furnishing, Jewelcrafting, and Weaponsmithing.

6Companies Define Social Elements

Being a territory-control game,New Worldhas Factions to choose from. At Level 10, players need to join either the militaristic Marauders, the secretive Syndicate, or the fanatical Covenant. Regardless of their choice, players will treat members of other Factions as enemies whenever they have their PVP Modes on.

However,where Factions shine is in their ability to form Companies. Serving as the game’s guilds, 100-player Companies take control of territories under the leadership of a Governor. Through the Governor, territories have tax levels that earn money through player actions within that area. And through that tax money, a Company can upgrade their forts and organize public projects.

Players defending their fort from a siege in New World MMO

5Player Housing Becomes Purposeful

At Level 20, players purchase a home within a settlement. Due to server size, the same plot can house multiple player houses. However, each house in itself is instanced with their own furniture and decoration. Players can buy a second and third house at Level 40 and Level 60 in separate settlements as well.

Unlike other MMOs where player housing is just an extension of a player’s artistic self,New Worldadds purpose to said houses. For instance, players can use their houses as respawn locations or fast travel locations between faraway settlements. Moreover, a homeowner can become involved in that settlement’s affairs, such as signing up on big sieges to protect that settlement’s fort.

Exploring a region in New World

4Party Finding Gets A Classic Turn

Given its nature as a teamwork-heavy MMO, players would expectNew Worldto have a quick party creation system. However,New Worlddoesn’t actually have a Dungeon Finder tool. Instead of having an automated system to find parties to take on dungeons,New Worldtakes the classic route and will have players search for teammates instead.

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Despite its counterintuitive premise, this classic party-finding system might be a welcome addition to those wanting more human interaction in the game. Thanks to this system, players need to engage in discussions with other players, potentially resulting in good dungeon crawls or even getting dragged into large-scale fights.

3War Follows A System

Thanks to the game’s Company system, players always get the opportunity to engage in large-scale conflicts. However, instead of other faction games that have chaotic territory-juggling,New Worldfollows a more “diplomatic” system in warfare. At its core, a Company can intrude in an opposing Company’s territory slowly and accumulate conflict points.

Enough of these points could have one Company prompt going to war against another Company, which would then have the territory on the line. Moreover, a Company can invest a certain amount of gold into the kind of War they want to have, being able to modify the number of siege units to field in and the like.

A Player Fishing in New World MMO

2PVP Incentivizes Overall Experience

A solo player might not immediately appreciate the rather repetitive premise ofNew Worldand its quests. The reliance on Crafting for new gear and theabundance of fetch questsmight not have a lone ranger appreciate the full breadth ofNew World. And Amazon realizes this, as players engaging in more PVP content will actually gain more experience when doing everything else.

When turned on, PVP Mode doesn’t have a lot of harsh penalties to players as well. If players lose a PVP battle, they simply lose gear durability and the consumables they’ve used. This greatly incentivizes turning on the Age of Exploration element of the game, where opposing conquerors may have to face in combat to gain control of territories.

A group of players in New World MMO

1Specific Movement Matter Most In Combat

Considering the sheer scope ofNew Worldas an MMO, players might assume it’s simply a tap-target MMO. However, having started as a survival game concept,New Worldboasts a more tactical take to its combat:

Player Housing in New World MMO

Players venturing into a tower in New World MMO

Players attacking an army in New World MMO

Players venturing into a dungeon in New World MMO

Player attacking another player in New World MMO