The PlayStation 5 and Xbox Series X made a big deal in their marketing about how the consoles will both be able to output at 120Hz while maintaining high resolutions. However, it was revealed thatBattlefield 2042won’t be supporting 120Hz on consoles. This comes as a disappointment for those looking forward toplaying the game with a high frame ratefor a maximum level of smoothness.
Revealed in a forum Q&A on ResetEra, DICE confirmed that the game won’t support 120Hz for current-generation consoles when it launches, but that it’s something that the studio is interested in “potentially” exploring post-launch. The reason that DICE cites for not including the feature is thatBattlefield 2042will be “hammering the CPUs with 128 players quite severely” and that the jump in hardware required to run the game at 120 FPS as opposed to 60 is significant.

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While outputting at 60Hz isn’t anything for fans to turn their noses up at, many fans were hoping thatBattlefieldwould be able to meetthe standard set byCall of Duty: Vanguardwhich will be supporting 120Hz for both the PS5 and Xbox Series X. As many have discussed online, however, comparisons between the two franchises aren’t exactly fair on account ofBattlefield’s destructible environments weighing heavily on the console’s processing power, a feature thatCall of Dutydoesn’t have.
This news on its own might be disappointing butdoesn’t necessarily spell disaster forBattlefield 2042. However, this isn’t the only warning sign that the game might have performance issues when it launches. The Beta weekends that DICE ran for the game sullied a lot of expectations for the upcoming shooter as it was full of bugs and other technical issues making it seem like the game is in a troubled place. It’s also important to note that the 60Hz limitation doesn’t mean that the game will necessarily be a drastically worse experience, but the game’s inability to meet the 120Hz standard set byCall of Dutyhas fans implying that other issues are present as well as those seen in the Beta.
It’s still to be seen what sort of stateBattlefield 2042will be launching in, but the poor performing Beta paired with the lack of 120Hz support seems to have sent a lot of warning signals to fans that it might not be the “next-gen” experience that DICE has promised it to be. There’s still a lot working in the game’s favor like thenew Hazard Zone mode, but that doesn’t seem to be able to offset the disappointment due to the performance issues that have been cited so far.
Battlefield 2042releases on November 19 for PC, PS4, PS5, Xbox One, and Xbox Series X/S.
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