Going blind into a CRPG is more often than not a brutal experience. They’re some of the oldest types of RPGs in the genre and their rules, as well as gameplay, was meant to be a digital mirror of tabletop games. Thus, they’re more complex.Pathfinder: Wrath of the Righteousis no exception. It’s one of the latest heavyweights in the constantly maturing CRPG sub-genre.

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It doesn’t help thatWrath of the Righteousdoesn’t want to hold the players' hands. The tutorial is there but it’s more like a poke in a certain direction than hand-holding. As a result, many players both new and experienced ought to expect themselves to commit many mistakes during the game. These are some of the most common and can derail the players fromthe right path.

Updated July 27, 2025 by Sid Natividad:Several months after Pathfinder: WOTR’s release, it remains a hardcore CRPG capable of challenging even the most seasoned genre fans. Even as the helpful WOTR builds become available, the game can still be brutally difficult or unforgiving, especially for those who aren’t open to some heavy trial-and-error.

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Thus, we’ve deemed it necessary to add even more glaring mistakes that players might need to avoid. That way, their WOTR builds won’t run into some disheartening party wipes or wasted playthroughs. These mistakes range from impatience to complacency. Even those two can be sinister villains in Pathfinder: WOTR.

Pathfinder WOTR has become even more accessible with the release of the console versions of the game. As always, there’s bound to be a downpour of beginners to the game. A lot of them might and will commit some common mistakes. So here are more mistakes to avoid in Pathfinder WOTR.

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17Accidentally Killing Other NPCs

Pathfinder: Wrath of the Righteousis unlike most other RPGs. It lets players kill some pretty important NPCs— if they want, of course, not that they’re compelled to do it.Some of these NPCs can even be recruitedand can beuseful for the party. In any case, assaulting a rude or arrogant character might not be the best idea in the game.

Because they could very well be potential companions or act as a special trigger for some quests. It’s best to ask questions first, stab later because impulsive actions in this game tend to have some terrible consequences. And whatever happens, be sure to refrain from killing a punchable noble named Daeran. He’s actually an impressive healer.

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16Not Planning Out Exploration

The large campaign map that holds locations that can be visited in real-time mode might be a point of excitement for many players but being too giddy about them can be detrimental. Exploring several directions at once looking to uncover everything also has its consequences through thecorruption mechanic.

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Prolonged aimless explorations on the campaign map can and will invite thecorruption debuffwhich will reduce the whole party’s combat-readiness by quite a significant chunk. The longer parties stay outside, the more corruption taxes them. So make sure to plan out expeditions.

15Forgetting To Micromanage The Party

Despite the available real-time combat mode,Pathfinder: WOTRexpects its players to constantly pause and plan out their tactics. Because simply siccing the whole party at an enemy group doesn’t always end well and can result in some embarrassing defeats, even in low difficulties.

Each and every member of the party has to be handled surgically,so they can flank, tank, or perform some clutch moves or spells that can turn the tide of battle. Micromanaging the whole party during combat also lessens the need for too much resting or healing as resource macro-management is also a big part of combat.

Pathfinder Wrath of the Righteous Grimwood Location

14Ignoring Utility Spells

Spellcasters tend to perform a lot of the heavy-lifting during combat and it can be tempting to just go all-out with fireballs, snowstorms, or massive electrocutions. However, those don’t exactly turn the tide of battle as much as utility or crowd control spells.

Even basic spells likeGreaseorCreate Pitcan turn death traps into fair fights by denying the enemies a chance to participate in combat and focusing on priority targets. Buffs likeHastealso turn party members into raging forces of nature. Besides, a lot of elemental damage has to go through resistances, making them less than ideal for all situations.

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13Rushing

Once players start getting introduced to their respective Mythic Paths, it’s easy to lose oneself in that fresh new RPG mechanic. This can often result in players rushing to fulfill their Mythic Paths and max them out early. Some might even find themselves rushing the main quest in order to get to the more powerful Mythic Paths or even unlock weapons or armor.

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The sad part about rushing is that players might find themselvesmissing out on some of the more special interactions needed for other Mythic Pathsor even some companions. Greybor, for example, won’t join the party without the proper dialogue, even if he lingers around the HQ. So as a rule of thumb,always fulfill or attend to all the side activities. Because unlike inKingmaker,there’s not much pressure here to adhere to the main quest.

12Sticking To One Strategy

Having a favorite party or a favorite composition and sticking to it inPathfinder: WOTRis a recipe for frustration. That’s because the game likes to throw some occasional curveballs or put up some roadblocks that will stop player progress on its tracks.

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One of the most notable ones is the location calledBlackwater, involving the quest “The Last Gift of a Brilliant Mind.” It’s full of enemies that will die only to electricity. Thus, itforces players to change up their party members or use weaker weaponsto deal the killing blow. Even then, that dungeon is quite hard and most default adventuring parties will need to be scrapped for something more gimmicky.

11Resting Too Much

There are times inPathfinder: WOTRwhere some missing slivers of health or HP can result in deaths that could have been avoided if only they were full or green instead of orange. That’s why it’s tempting to keep the whole party well-rested, but even too much rest here can be dangerous, depending on the playthrough difficulty.

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Because resting too much will fill up the corruption bar. This is a mechanic that imposes some severe penalties.Increased corruption thresholds will reduce character stats or inflict some debuffsthat will make them less effectivein explorationand combat. At times, having too much of this corruption can result in an unwinnable uphill battle. It’sthe game’s way of telling players to not abuse the long rest system.

10Forgetting To Manually Save

It’s the age-old mistake that RPG players keep committing and will likely continue to do so in the absence of a generous autosave system. There is an autosave system inPathfinder: WOTRand it’s adequate, butthe game has so many big repercussions and consequences that hinge on seemingly harmless or small gesturesthat the autosave can sometimes be detrimental as it will lock players into a decision.

There is a quicksave too, but there’s a limited amount and it’s only really useful for trial-and-error in combat. So for big, game-changing decisions, only the manual save is viable. And if players forget to manual save often enough,they might find themselves locked out of an awesome Mythic Path or a special item.

Pathfinder Wrath of the Righteous Instinctual Trickster Build

9Playing It Like An Action RPG

It’s easy to get baited into thinkingthatWrath of the Righteousis a grand and epic demon-slaying RPG. The artwork is pretty intense. The action also looks gritty and violent. It’s easy to see it like an action RPG akin toDiabloor other dungeon crawlers. However, it’s best to treat it more like a strategy game.

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Playing fast and loose in real-time mode where one simply clicks at a target andletting the AI handle everything is bad gameplay. That’s in part due to the ratherpoor AI. It’s a sure way for one’s party to get wiped. If anything, thebeginners should opt for turn-based mode.

8Ignoring Armor & Weapon Penalties In Favor Of Aesthetics

Speaking ofplayingWrath of the Righteouslike a regular modern RPG, lots of players are likely guilty of this crime. Seeing one’s characters in shiny and imposing armor might be satisfying but they’re probably terrible at combat. The game runs onPathfinderrulesets whereheavy armor and hard-hitting weapons get penalized.

If players stack these penalties on top of one another, then they’re weakening their characters. As a rule of thumb, always make sure to check any armor or weapon penalty. They’re easy enough to see as they have theminus (-) sign. Beyond that, pairing heavy weapons with heavy armor isn’t a good idea. One should offset the other.